The Flock approached me to help develop title treatment and UI for their Insidious 3 webGL experience "The Room Experience". The site would entice users to enter Quinn Brenner's room and explore the setting and unlock the room's secrets.
The Flock painstakingly created a detailed render of Quinn's room from set photos, created ambient audio and developed UX. My role included title treatment design, UI and animation design.
The project garnered FWA SOTD, FWA MOTD and multiple Behance features.